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PlayerUnknown's Battlegrounds
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senior tag
válasz Bobó_20 #20116 üzenetére
Performance
Improved frame rate by optimizing weapons not currently held in hand.
Level streaming has been enhanced to increase performance.
Smoke and flames from vehicles have been optimized to improve frame rate.
Fixed an issue where frame rate hitches would occur when environment effects were created.
Server performance has been improved by adjusting the replication rate.
Previously, replication for all visible characters in sight was refreshed every frame. Now, replication rate differs according to distance from the player.
Network code has been adjusted to slightly increase server performance.
Lessened the discrepancy between the aim of the spectated player and the moving target being shot at.
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