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GDC előadás:
Visual Effects in Star Citizen™
Monday, March 2, 11:15 a.m. – 12:15 p.m.
Location: Room 130, North HallA detailed look into the visual effects in development for the crowd funded open world space game Star Citizen and its single player military counterpart Squadron 42. This includes the rendering and lighting of volumetric gases for everything from smoke trails and massive explosions to gas-clouds several hundred miles across. Other rendering effects such as our ship damage system and shield rendering solution will also be presented. The intended audience for this tutorial includes graphics programmers who are planning or actively developing Direct3D applications.
Speaker(s): Alistair Brown, Director of Graphics Programming, Cloud Imperium.[ Szerkesztve ]
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