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  • nepszter1

    addikt

    Sziasztok ilyen problémám van hogy:

    Message: Interface\FrameXML\ChatFrame.lua:2594: bad argument #1 to 'format' (string expected, got nil)
    Time: 07/28/10 11:16:11
    Count: 1
    Stack: : in function `format'
    Interface\FrameXML\ChatFrame.lua:2594: in function `ChatFrame_MessageEventHandler'
    Interface\FrameXML\ChatFrame.lua:2322: in function `ChatFrame_OnEvent'
    [string "*:OnEvent"]:1: in function <[string "*:OnEvent"]:1>

    Locals: (*temporary) = nil
    (*temporary) = 4
    (*temporary) = "4. LookingForGroup"
    (*temporary) = "string expected, got nil"


    és fogalmam sincs hoy miért az addonok kikapcsolva letörölve akkoris

    Message: Interface\FrameXML\QuestPOI.lua:200: attempt to index local 'poiButton' (a nil value)
    Time: 07/28/10 11:17:53
    Count: 1
    Stack: Interface\FrameXML\QuestPOI.lua:200: in function `QuestPOI_HideButtons'
    Interface\FrameXML\WorldMapFrame.lua:1642: in function `WorldMapFrame_ClearQuestPOIs'
    Interface\FrameXML\WorldMapFrame.lua:1492: in function `WorldMapFrame_UpdateQuests'
    Interface\FrameXML\WorldMapFrame.lua:170: in function <Interface\FrameXML\WorldMapFrame.lua:157>
    : in function `SetMapToCurrentZone'
    Interface\FrameXML\WorldMapFrame.lua:132: in function <Interface\FrameXML\WorldMapFrame.lua:126>
    (C): in function `Show'
    Interface\FrameXML\UIParent.lua:1530: in function `SetUIPanel'
    Interface\FrameXML\UIParent.lua:1372: in function `ShowUIPanel'
    Interface\FrameXML\UIParent.lua:1308: in function <Interface\FrameXML\UIParent.lua:1304>
    (C): in function `SetAttribute'
    Interface\FrameXML\UIParent.lua:1974: in function `ShowUIPanel'
    Interface\FrameXML\UIParent.lua:1958: in function `ToggleFrame'
    [string "TOGGLEWORLDMAP"]:1: in function <[string "TOGGLEWORLDMAP"]:1>

    Locals: parentName = "WorldMapPOIFrame"
    buttonType = 4
    buttonIndex = 1
    numButtons = 4
    poiButton = nil
    buttonName = "poiWorldMapPOIFrame4_"
    (for index) = 1
    (for limit) = 4
    (for step) = 1
    i = 1
    (*temporary) = <table> {
    ContainerFrame5Item7 = ContainerFrame5Item7 {
    }
    InterfaceOptionsMousePanelClickMoveStyleDropDownLabel = InterfaceOptionsMousePanelClickMoveStyleDropDownLabel {
    }
    MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {
    }
    MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {
    }
    GetTrainerServiceTypeFilter = <function> defined =(C):-1
    UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
    EMOTE115_TOKEN = "INTRODUCE"


    meg egy ilyen és ez még hosszabb

    [ Szerkesztve ]

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