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  • Bibgr0

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    válasz hash99 #48176 üzenetére

    Szia! Nincsen még végleges szám. Jelenleg teszteltek 60 főt egyben, de lehet, hogy több vagy jóval kevesebb lesz a vége.

    "The answer to this question is going to be "as many as is realistically possible." As other players have pointed out in their responses, we do plan to have a server mesh where characters transition from one server to another so it's possible that the two capital ships in the example may actally be on different parts of this server mesh while they're fighting each other.
    Getting back to the original question of "how many players per server" there might be: In order for ANY MMO to be successful, they need to reach a certain ratio of players per computing power in order for the money spent on the servers to be viable from a business perspective. This isn't something that's going to be unique to Star Citizen.
    Sure, we're in the cloud and can create huge amounts of virtual machines but that doesn't matter if the game servers are hugely inefficient with their resources."

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