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  • negyven2

    veterán

    válasz .LnB #11813 üzenetére

    Mondjuk nekik ez elég sz*rul jön, mert az ő képzéseik szinte csak Unity-re épülnek. Az adásokban is elég sok felsz*pást kap az egész engine. Ami igazából nem is meglepő, mert kezdő, mobilos, vagy indie szinten sokkal jobb ajánlat volt eddig mint a többi.

    Amúgy a Unity azt mondja, hogy ha az ad-supported konstrukciót választod, akkor ez a telepítési díjat elengedik.

    "We want to acknowledge the confusion and frustration we heard after we announced our new runtime fee policy. We’d like to clarify some of your top questions and concerns:

    Who is impacted by this price increase: The price increase is very targeted. In fact, more than 90% of our customers will not be affected by this change. Customers who will be impacted are generally those who have found a substantial scale in downloads and revenue and have reached both our install and revenue thresholds. This means a low (or no) fee for creators who have not found scale success yet and a modest one-time fee for those who have.

    Fee on new installs only: Once you meet the two install and revenue thresholds, you only pay the runtime fee on new installs after Jan 1, 2024. It’s not perpetual: You only pay once for an install, not an ongoing perpetual license royalty like a revenue share model.

    How we define and count installs: Assuming the install and revenue thresholds are met, we will only count net new installs on any device starting Jan 1, 2024. Additionally, developers are not responsible for paying a runtime fee on:
    - Re-install charges - we are not going to charge a fee for re-installs.
    - Fraudulent installs charges - we are not going to charge a fee for fraudulent installs. We will work directly with you on cases where fraud or botnets are suspected of malicious intent.
    - Trials, partial play demos, and automation installs (devops) charges - we are not going to count these toward your install count. Early access games are not considered demos.
    - Web and streaming games - we are not going to count web and streaming games toward your install count either.
    - Charity-related installs - the pricing change and install count will not be applied to your charity bundles/initiatives.
    "

    [link]

    Egyébként pl. a Genshin Impact is Unity-re épül...

    [ Szerkesztve ]

    “I mean it’s one banana, Michael, what could it cost, 10 dollars?”

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