Keresés

Új hozzászólás Aktív témák

  • keIdor

    titán

    válasz mrhitoshi #7 üzenetére

    Csak ott van a hiba, hogy a PS3 közel se visz semmit se Full HD-n ahogy a Box sem...

    Playstation 3
    50 Cent = 1280x720 (blur filter)
    Afro Samurai = 1280x720 (QAA)
    Aliens Vs Predator = 1120x630 (custom AA)
    Alone in the Dark = 1120x630 (no AA)
    Army of Two = 1280x720 (no AA)
    Assassin's Creed = 1280x720 (QAA)
    Assassin's Creed 2 = 1280x720 (QAA), 960x720 (QAA) -> 1080 mode.
    Assassin's Creed 2: Bromance = 1280x720 (QAA)
    Avatar = 1280x692 (QAA, black borders)
    Backbreaker = 1152x640 (2xAA + blur filter)
    Batman: Arkham Asylum = 1280x720 (no AA)
    Batman: Arkham City =
    Battle Fantasia = 1280x720 (no AA, toggable blur filter)
    Battlefield: Bad Company = 1280x720 (no AA)
    Battlefield: Bad Company 2 = 1280x720 (no AA)
    Bayonetta = 1280x720 (no AA)
    Beijing 2008 = 1024x768 (no AA)
    Beowulf = 1280x720 (no AA)
    Bionic Commando = 1120x640 (no AA)
    Bioshock = 680p (no AA, blur filter pre-patch)
    Bioshock 2 = 1280x720 (no AA)
    Bioshock Infinite =
    Blacksite: Area 51 = 1280x720 (no AA)
    BlazBlue: Calamity Trigger = 1280x720 (QAA background, no AA characters )
    Blur = 1280x720 (2xAA + half-pixel, bilinear-filtered edge blur)
    Borderlands = 1280x720 (no AA)
    Bourne Conspiracy, The (demo) = 1280x720 (no AA)
    Brutal Legend = 1152x720 (no AA)
    Bulletstorm = 1280x720 (no AA)
    Burnout: Paradise = 1280x720 (2xAA)
    Call of Duty 3 (screenshot) ~1088x624 (2xAA)
    Call of Duty: Black Ops = 960x544 (2xAA)
    Call of Duty: Modern Warfare = 1024x600 (2xAA)
    Call of Duty: Modern Warfare 2 = 1024x600 (2xAA)
    Call of Duty: World at War = 1024x600 (2x AA)
    Call of Juarez: Bound in Blood = 1152x640 (4x2 custom edge AA)
    Cars Mater-National = 1280x720 (QAA), 1920x1080 (QAA)
    Castlevania: Lord of Shadow = 1280x720 (no AA)
    Catherine = 1280x720 (QAA)
    Chronicles of Riddick: Dark Athena = 1024x720 (QAA)
    Command & Conquer: Red Alert 3 = 1280x720 (no AA)
    Conan (demo) = 1024x576 (no AA)
    Condemned 2 = 1280x720 (no AA)
    Conflict: Denied Ops = 1280x720 (no AA) or 960x1080
    Crysis 2 = 1024x720 (no AA)
    Dante's Inferno = 1280x720 (no AA)
    Dark Sector = 1152x640 (no AA)
    Darksiders = 1152x648 (no AA)
    Darkness, The (demo) = 1024x576 (no AA)
    Dead Rising 2 = 1024x576 (2xAA)
    Dead Space = 1280x720 (no AA)
    Dead Space 2 = 1280x720 (no AA)
    Dead to Rights: Retribution = 1072x603 (2xAA) ?
    de Blob 2 = 1280x720 (2xAA)
    Def Jam Icon (screenshot) = 1152x648 (no AA)
    Demon's Souls = 1280x720 (no AA)
    Deus Ex: Human Revolution =
    Devil May Cry 4 = 1280x720 (2xAA, temporal)
    Dirt = 1280x720 (QAA)
    Dirt 2 = 1280x720 (QAA)
    Dragon Age: Origins = 1280x720 (AA ?)
    Dragon Age II = 1280x720 (MLAA)
    Dragonball: Raging Blast 2 = 1280x720 (no AA)
    Duke Nukem Forever =
    Dynasty Warriors 6 = 1280x720 (no AA)
    Dynasty Warriors 7 = 1280x720 (no AA)
    Elder Scrolls IV: Oblivion = 1280x720 (no AA)
    End of Eternity/Resonance of Fate = 1088x720 (2xAA)
    End War = 1280x720 (2xAA)
    Enslaved = 1280x720 (no AA)
    F.E.A.R. = 1280x720 (blur filter)?
    F.E.A.R. 2 = 1280x720 (no AA)
    F.E.A.R. 3 =
    F1 2010 = 1280x720 (QAA)
    FaceBreaker = 1280x720 (QAA), 960x1080
    Fallout 3 = 1280x720 (no AA)
    Fantastic Four: Rise of the Silver Surfer = 1280x720 (no AA)
    Far Cry 2 = 1274x692 (QAA, black borders)
    Fifa 2008 = 1280x720 (no AA)
    Fifa 2010 = 1280x720 (QAA)
    Fifa 2011 = 1280x720 (QAA)
    Fifa Street 3 = 1920x1080 (no AA)
    Fight Night Champion Online =
    Fight Night Round 4 = 1280x720 (QAA)
    Final Fantasy XIII = 1280x720 (2xAA)
    Full Auto 2 (demo) = 1920x1080 (4x AA)
    Fracture = 1152x648 (no AA)
    Ghostbusters = 960x540 (QAA, pre-patch), 1024x576 (2xAA, post-patch)
    Ghost Recon: Advanced Warfighter 2 = 1280x720
    G.I. Joe: The Rise of the Cobra = 1280x720 (QAA)
    Godfather II = 1200x720 (blur filter)
    God of War III = 1280x720 (MLAA)
    Golden Axe: Beast Rider = 1280x720 (no AA, blur filter)
    Golden Compass = 1280x720 (no AA)
    Grand Theft Auto IV = 1152x640 (QAA)
    Gran Turismo 5: Prologue = 1080p mode is 1280x1080 (2xAA) in-game while the garage/pit/showrooms are 1920x1080 with no AA. 720p mode is 1280x720 (4xAA)
    Gran Turismo 5 = 1280x720 (4xAA), 1280x1080 (QAA, TAA selectable), 1280x720 (QAA) in 3D mode
    Guitar Hero 3 = 1040x585 (no AA)
    Guitar Hero Aerosmith = 1040x585 (no AA)
    Guitar Hero World Tour = 1040x585 (no AA)
    Guitar Hero 5 = 1024x576 (no AA)
    HAWX = 1280x720 (no AA, horizontal blur)
    HAWX2 = 1280x720 (2xAA, full screen blur filter)
    Haze (demo) = 1024x576 (2xAA)
    Heavenly Sword = 1280x720 (4xAA)
    Heavy Rain = 1280x720 (2xAA)
    Homefront = 1024x576 (no AA)
    IL2 Sturmovik = 1280x720 (QAA)
    Infamous = 1280x720 (no AA)
    Infamous 2 =
    Incredible Hulk = 1280x720 (no AA), 960x1080 (no AA)
    James Bond 007: Blood Stone = 1280x720 (2xAA + blur filter, half pixel, bilinear edge filter)
    Jericho (demo) = 996x560 (2x AA)
    Juiced 2: Hot Import Nights = 1280x720 (QAA)
    Killzone 2 = 1280x720 (QAA)
    Killzone 3 = 1280x720 2D, 640x716 3D, (both MLAA )
    Kung Fu Panda = 1280x720 (no AA), 960x1080 (no AA)
    Lair = 800x1080 (2xAA) - AA buffers are merged to produce 1600x1080 for further scaling
    Legend of Spyro: Dawn of the Dragon, The = 1280x720 (no AA)
    Legendary = 1280x720 (no AA)
    LEGO: Batman = 1280x720 (no AA, slight blur filter)
    LEGO: Harry Potter 1-4 = 1280x720 (no AA)
    LEGO: Indiana Jones = 1280x720 (no AA), 960x1080 (no AA)
    LEGO: Star Wars III = 1280x720 (edge detect blur filter)
    Little Big Planet = 1280x720 (2xAA)
    Little Big Planet 2 = 1280x720 (MLAA)
    Lord of the Rings: Conquest = 640p (no AA)
    Lost Planet = 1280x720 (temporal 2xAA)
    Lost Planet 2 = 1280x720 (no AA)
    Madden NFL '09 = 1280x720 (no AA)
    Mafia 2 = 1280x720 (no AA)
    MAG = 1280x720 (2xAA)
    Marvel: Ultimate Alliance = 1280x720 & 1920x1080 (no AA)
    Marvel: Ultimate Alliance 2 = 1024x576 (2xAA)
    Marvel Vs Capcom 3 = 1280x720 (no AA)
    Mass Effect 2 = 1280x720 (no AA)
    Mass Effect 3 =
    Mercenaries 2: World in Flames = 1280x720 (no AA)
    Metal Gear Online = 1024x768 (2xAA, temporal)
    Metal Gear Solid 4: Guns of the Patriot = 1024x768 (2xAA, temporal)
    Midnight Club: Los Angeles = 960x720 (QAA)
    Mirror's Edge = 1280x720 (no AA)
    MotoGP '10/'11 = 1280x704 (no AA)
    Mortal Kombat 9 =
    Mortal Kombat vs DC = 1040x624 (QAA)
    MLB08: The Show = 1280x720 (2xAA) - The rendering window is adjustable down to 576p without upscaling to 720p i.e. the frame has black borders
    MLB09: The Show = 1280x720 (2xAA) or 1920x1080 (no AA)
    Motorstorm = 1280x720 (2xAA)
    Motorstorm Apocalypse = 1280x1080 (dynamic) 2D, 1024x720 3D (MLAA)
    Motorstorm Pacific = 1280x720 (dynamic down to 576p, 2xAA)
    MX vs ATV: Untamed = 1024x576 (no AA)
    MX vs ATV: Reflex = 1280x720 (no AA)
    Nail'd = 1152x640 (4x2 custom edge AA)
    Naruto Ninja Storm 2 = 1280x720 (no AA)
    NBA07 (demo) = 1920x1080 (no AA)
    NBA08 (demo) = 1920x1080 (no AA)
    NBA Live '08 = 1280x720 (no AA)
    NBA Street Home court (screenshot) = 1920x1080 (no AA)
    Need For Speed: Hot Pursuit = 1280x720 (2xAA on cars, no AA on environment)
    Need For Speed: Pro Street = 1280x720 (QAA)
    Need For Speed: Shift = 1280x720 (QAA)
    Need For Speed: Shift 2 =1280x720 (MLAA)
    Need For Speed: Undercover = 1280x720 (QAA)
    NFL Tour = 1280x720 (no AA, poor framerate)
    NHL '09 = 1280x720 (4xAA)
    Ninja Gaiden: Sigma = 1280x720 (no AA, has weird scaling to support 1080p)
    Ninja Gaiden: Sigma 2 = 1280x718 (dynamic 2xMSAA, black borders)
    Operation Flashpoint 2 = 1280x720 (QAA)
    Orange Box, The = 1280x720 (QAA or full screen blur...)
    Overlord = 1280x720 (no AA)
    Overlord II = 1280x720 (no AA)
    Pirates des Caraibes (screenshot) = 768x1080 (no AA), 960x720 en mode 720p
    Prince of Persia = 1280x720
    Prince of Persia: The Forgotten Sands = 1280x720 (2xAA + blur? or quincunx)
    Pro Evolution Soccer 2008 = 1280x720 (QAA)
    Pro Evolution Soccer 2010 = 1280x720 (2xAA in-game, no AA cut-scenes)
    Pro Evolution Soccer 2011 = 1280x720 (no AA)
    Prototype = 1120x640 (QAA)
    Quake Wars: Enemy Territory = 1280x720 (no AA)
    Race Driver: GRID = 1280x720 (2xAA)
    Rage =
    Rainbow Six Vegas 2 = 1280x720 (2xAA)
    Ratchet & Clank: Tools of Destruction = 960x704 (2xAA, AA samples used to reconstruct 720p)
    Ratchet & Clank: A Crank in Time = 960x704 (2xAA, AA samples used to reconstruct 720p)
    Red Dead Redemption = 1152x640 (QAA)
    Red Faction: Armageddon = 960x540
    Red Faction: Guerrilla = 1280x720 (no AA)
    Resident Evil 5 = 1280x720 (dynamic 0-QAA)
    Resistance: Fall of Man = 1280x720 (QAA)
    Resistance 2 = 1280x720 (QAA)
    Resistance 3 =
    Ridge Racer 7 (demo) = 1920x1080 (no AA)
    Rise of the Argonauts = 1280x720 (no AA)
    Rock Band = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
    Rock Band 2 = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
    Rock Band: The Beatles = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
    Rock Band: Green Day = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
    Ryu Ga Gotoku 3 = 1024x768 (no AA)
    Saboteur = 1280x720 (edge detect)
    Sacred 2: Fallen Angel = 1280x720 when sub-HD output selected, 1920x1080 for any HD output (no AA)
    Saint's Row 2 = 640p (QAA)
    Saint's Row 3 = 1280x720 (800x450 lighting)
    SCORE International Baja 1000 = 1280x720 (no AA)
    SEGA: All Stars Racing = 1280x720 (2xAA)
    SEGA: Rally Revo = 1280x720 (4xAA, alpha blend)
    SEGA: Superstars Tennis = 1280x720 (QAA, 30fps)
    Silent Hill: Homecoming = 1024x576 (no AA)
    Simpsons, The = 1280x720 (no AA)
    Singularity = 1280x720 (no AA)
    Skate = 1280x720 (no AA)
    Skate 3 = possibly 1152x640 (2xAA, super blur filter makes it difficult to determine exact res)
    Soldier of Fortune: Payback = 1280x720 (no AA)
    Sonic Unleashed = 880x720 (blur filter)
    Soul Calibur IV = 1280x720 (no AA), 1280x576 in 1080p mode
    Spiderman: Web of Shadows = 1280x720 (no AA)
    Spiderman: Shattered Dimensions = 1120x630 (no AA)
    Split-Second = 1280x720 (2xAA)
    Star Ocean 4: The Last Hope = 1024x720 (2xAA, in field), ~930x512 (2xAA, in battle)
    Star Wars: The Force Unleashed = 1280x720 (no AA)
    Stormrise = 1280x720 (2xAA)
    Street Fighter IV = 1280x720 (no AA), 1120x630 (in up-close character view)
    Super Stars V8: Next Challenge = 1280x720 (2xAA)
    Super Street Fighter IV = 1280x720 (no AA)
    Supercar Challenge = 960x1080 (no AA)
    Tekken 6 = 1024x576 (2xMSAA w/o motion blur, no AA w/motion blur)
    Terminator: Salvation = 1152x648 (blur filter)
    Test Drive Unlimited = 1280x720 (QAA?)
    Test Drive Unlimited 2 = 1280x720 (MLAA)
    Tiger Woods PGA Tour '09 = 1280x720 (no AA)
    Tiger Woods PGA Tour '11 = 1280x720 (no AA)
    Tomb Raider: Underworld = 1280x720 (QAA)
    Tony Hawk's Project 8 = 1280x720
    Tony Hawk's Proving Ground (demo) = 1024x576 (no AA)
    Top Spin 3 = 1280x720 (QAA)
    Top Spin 4 = 1280x720 (QAA) 2D, 1024x720 (no AA) 3D
    Transformers = 960x1080 (no AA)
    Transformers: Revenge of the Fallen = 1120x720 (blur filter)
    Transformers: War for Cybertron = 1024x600 (no AA)
    Tron = 1280x720 (no AA)
    Turning Point: Fall of Liberty = 1280x720 (no AA)
    Turok = 1280x720 (no AA)
    UEFA Euro 2008 = 1280x720 (no AA)
    UFC 2009: Undisputed = 1280x720 (no AA in-game, 4xAA cutscenes)
    Uncharted: Drake's Fortune = 1280x720 (2xAA)
    Uncharted 2 = 1280x720 (2xAA)
    Uncharted 3 =
    Unreal Tournament III = 1280x720 (no AA)
    Vanquish = 1024x720 (2xAA)
    Viking: Battle for Asgard = 960x720 (2xAA) - AA buffers are merged to a 1920x720 framebuffer, which is then downscaled to 1280x720
    Virtua Fighter 5 = 1024x1024 (no AA)
    1024x768 en mode 1080p
    Virtua Tennis 3 = 1920x1080 (2x AA)
    Virtua Tennis 2009 = 1280x720 (QAA)
    WWE 08 = ? 640x720 ? (2x AA) - les edges ont l'aparence du 1280x720 mais d'apres certain artefact il semble que ce soit le resultat de la fusion de 2 buffers MSAA 640x720
    translation StefanS: "The edges give the impression of being 1280x720p, but because of a certain artifact it seems that it is the result of the fusion of 2 MSAA buffers of resolution 640x720"
    WALL E = 1280x720 (no AA)
    Wanted = 1120x640 (no AA)
    Wheelman = 1280x720 (no AA)
    Wolfenstein = 1280x720 (no AA)
    World Series Of Poker 2008 = 1920x1080 (2xAA)
    X-Men Origins: Wolverine = 1280x720 (no AA)
    PSN GAMES
    1942: Joint Strike = 1280x720 (4xAA) or 1920x1080 (2xAA)
    After Burner Climax = 1280x720 (no AA)
    Battlefield 1943 = 1280x720 (no AA)
    Blast Factor = 1920x1080 (no AA)
    Bionic Commando: Rearmed = 1280x720 (no AA)
    Calling All Cars (screenshot) = 1920x1080 (4x AA)
    Commando 3 = 1280x720 (4xAA) or 1920x1080 (2xAA)
    Dead Nation = 1280x720 (no AA)
    Echochrome = 1920x1080 (2xAA)
    Elefunk = 1920x1080 (4xAA)
    Fat Princess = 1920x1080 (no AA)
    Forbidden Siren = 1024x512 (4xAA)
    Go Puzzle = 1920x1080
    GTHD = 1440x1080 (no AA) - Vehicle selection is rendered at 1920x1080
    Hard Corps: Uprising = 1280x720 (no AA)
    High Velocity Bowling = 1920x1080 (no AA)
    Lara Croft and The Guardian of Light = 1024x576 (QAA)
    Locoroco Cocoreccho = 1920x1080 (2x AA)
    Mainichi Issyo = 1440x1080 (4xAA)
    Pixel Junk Monsters/Racers/Eden = 1920x1080
    Red Faction: Battlegrounds = 1280x720 (QAA)
    Rocketmen = 1920x1080 (2xAA)
    Rub'a'dub = 1600x1080 (no AA)
    Snakeball = 1280x1080 (no AA)
    Stacking = 1152x720 (custom edge filter)
    Stardust HD = 1280x1080 (no AA) pre-update, 1920x1080 (no AA) or 1280x720 (4xAA) post-update
    Sudoku = 1920x1080
    Super Rub-a-Dub = 1600x1080
    Tekken 5 Dark Resurrection (screenshot) = 1920x1080 (no AA), not always?
    TMNT:TiT Re-shelled = 1280x720 (no AA)
    Warhawk = 1280x720 (4xAA)
    Wipeout HD = dynamic-framerate-dependent 1080p framebuffer (1280x1080 to 1920x1080)
    Wolf of the Battlefield: Commando 3 = 1920x1080 (2xAA)

    ¡GLORIA A LAS PLAGAS!

  • tDr1v3r

    veterán

    válasz mrhitoshi #7 üzenetére

    a PS3 közel olyan teljesítményt ad le Full HD-ben, mint egy átlagos Gamer gép,
    Remélem ezt te sem gondolod komolyan, vadászni kell a fullHD-s játékokat konzolra... szinte minden 720p-be megy, talán ha a GT5 meg a God of War 3 ami 1080p körül...

    (#4) JohnnyHero: A konzolok kezdésnél "kicsit" fejlettebbek voltak, mint a PC-k... talán ha tavaly érték be hardverileg. (Körülbelül azóta vannak "butítások" a játékokban, ugye)

    Szerk: megelőzött egy gonoc bácsi, sokáig gépeltem. :<

    [ Szerkesztve ]

    disznóvágás, nepotizmus, pálinkagőzös hedonizmus | intelhüttö (c) Tirexi, szívünkben őrzünk örökre <3

Új hozzászólás Aktív témák